Users will no longer need an external tracker or camera to use the system and creating virtual boundary walls for a play area has been vastly simplified. The Oculus Rift S will sell for $399 when it hits later this year and bring with it some major improvements over the original Rift. “It’s a progression, it’s an improvement.”
“It’s not fundamentally changing the product,” Rubin said. Rubin, vice president in charge of content at Oculus, tells Variety that the Oculus Rift S is a half-step forward, an iterative improvement on many of the software and hardware systems built into the headset, that still isn’t quite enough to call it the next Oculus Rift. Jason Rubin can envision an Oculus Rift 2, how Facebook’s virtual reality headset would need to evolve to earn a number, rather than a letter after its name.Īnd it’s clearly much more than what the Oculus Rift S will deliver this spring.